scale

var scale: Scale<VALUE, Double>

The "Scale" is the interpolator that is used to transform one of your value (could be a Double, an Instant...) to a screen position. The Scale is created from your dimension, for example a Quantitative dimension will create a continuous linear numeric scale by default, and a Discrete dimension will create a discrete scale.

You can use your own scale if it is compatible, for example you can use a Logarithmic scale (Scales.Continuous.log) for a Quantitative dimension.